Sunday, May 10, 2009

MoonGate source code is out

Sorry for such a long delay, but fulltime job + uni. studies + Imagine Cup + master thesis = NO FREE TIME :)

MoonGate SOURCE CODE (XNA 3.0) + BINARY VERSION + XML GAME DEFINITION + GAME CONTENT uploaded to :

http://www.mediafire.com/?sharekey=5966fdc6171e97620c814df2efeadc50e04e75f6e8ebb871

ENJOY

10 comments:

Edgar said...

Thank you very much for sharing the code!!

It runs at 3 fps on my computer, but I can see in the screenshots that frame rate could be at 83 fps. I have a GeForce FX 5200, is it so bad for XNA with 3D? It's not the first code that runs so slowly on my machine.

Unknown said...

Thank you for sharing your code. However, I can’t find under what licences this code and artwork has been released. I was hoping to use this as a starting point for playing with RTS AI but would first would like to know if that would be ok.

Rudolf Kajan said...

Hi, if you plan to use it for non commercial purposes you can do whatever you want with models, textures, source code...

Unknown said...

Very awesome professional-looking game. Your code is very easy to read and has helped me learn a lot about creating XNA games. One question I have is about the maps. Did you use your own program to make the maps, or did you have a third party application? I find most things in XNA are easy, but am struggling with creating 3D maps. Thanks for any help you can provide, and keep up the awesome work!

Rudolf Kajan said...

Maps were created in Photoshop - they are simple heightmaps

Unknown said...

Is this still Live?

Rudolf Kajan said...

Hi, yes, I am planning some upgrades, but now I am a PHD student and do not have much time :)

johnny said...

are working on this ?
i am starting my own engine, and your source would be an amazing startup!

i cant see if there is a LAN support

Anonymous said...

I'm gonna download and try this, does the camera zoom in and out? Also this might make a good 'sdk' style toolkit ... is there any networking? i'm good at networking i could add that part :) or if it's already there that's cool too, also i like the terrain and model styles, although the tanks are too big compared to the buildings and i'll make each one level up maybe and be an individual, do the models change and tint as an option ?

Hugo de Angelis said...

Download link is broken. plz fix!
thnx